|
| Efficient Dense Matching for Textured Scenes using Region Growing |
|
| Increased Extent of Characteristic Views using Shape-from-Shading for Object Recognition |
|
| A Two-Stage Algorithm for Planning the Next View From Range Images |
|
| Multi-Scale 3-D Free-Form Surface Smoothing |
|
| Viewpoint Selection for Complete Surface Coverage of Three Dimensional Objects |
|
| Autocalibration in the Presence of Critical Motions |
|
| Robot Stereo-hand Coordination for Grasping Curved Parts |
|
| View Synthesis by Trinocular Edge Matching and Transfer |
|
| A Best Next View Selection Algorithm Incorporating a Quality Criterion |
|
| Self-Calibrating Surface Reconstruction for the ModelMaker |
|
| A Feature Representation for Map Building and Path Planning |
|
| Optimum Template Selection for Image Registration Using ICMM |
|
| Improving Stereo Performance in Regions of Low Texture |
|
| Vehicle Trajectory Approximation and Classification |
|
| Applying Visual Processing to GPS Mapping of Trackside Structures |
|
| Real-time Panoramic Mosaics and Augmented Reality |
|
| 3D Trajectories from a Single Viewpoint using Shadows |
|
| Learning Enhanced 3D Models for Vehicle Tracking |
| Search the full conference index by: | Title | Author | Keyword |